Belgrade · 2026
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Nata Pokrovskaya

narrative designerfilm & animation directorwriter

Narrative designer working in interactive storytelling since 2016. Award-winning director of interactive films, VR, and UE-animated projects. Co-author of White Mirror (Alpina, 2019), the first Russian textbook on interactive storytelling. Teach, give talks, write Unevenly on the craft.

Currently

Writing Narrative Design Across Media, forthcoming from Taylor & Francis, 2026. Developing Radio Arctica — a story-driven YA sci-fi horror game. Narrative designer at Wargaming on World of Tanks: HEAT.

Works

  • Radio Arctica

    Co-developing Radio Arctica, a story-driven YA sci-fi horror game — Steam page coming.

  • Unevenly

    My newsletter on narrative design, interactive storytelling, and the shiny new things at the edge of the craft. 3500+ subscribers, join them now.

  • Narrative Design Across Media (Taylor & Francis, 2026)

    Co-authoring Narrative Design Across Media — forthcoming from Taylor & Francis. A practical research of interactive story design in video games, film, VR, and immersive experiences.

  • World of Tanks: HEAT

    Narrative designer at Wargaming on World of Tanks: HEAT — AAA live service vehicle combat/hero shooter.

  • Eva: Connected Through Time

    Co-wrote and co-directed an Unreal Engine animated sci-fi series. 24 international festivals, 9 awards, including Best Animation Cinematography at Momòhill (Switzerland), Best Sci-Fi at Hollywood Series Awards (US), Best Animated Series in Peru, Brazil, New Zealand, and Australia.

  • No Big Deal

    Co-director and narrative designer of No Big Deal — gold-Effie YA interactive series + immersive Zoom show on cyberbullying. 5M+ views (before censorship took it down).

  • The Secrets of Honey Hills

    Directed an episode on The Secrets of Honey Hills — a popular kids' animation show, produced in Unreal Engine with mocap actors.

  • It's Complicated

    Co-director, writer and narrative designer of It's Complicated — Russia's first interactive narrative web series, a year before Bandersnatch. Berlin WebFest winner.

  • Summer

    Co-wrote and co-directed an award-winning sci-fi short. Shortlisted for Kinotavr; Remi Platinum at Houston WorldFest, 2015; festival selections across Europe and South America.

  • The Trench VR

    Narrative designer, co-writer and co-director of The Trench VR — a narrative interactive anti-war experience, built in Unreal Engine 4.

Get in touch

Want to do something together? Email me and let's start a beautiful friendship.