Narrative designer working in interactive storytelling since 2016. Award-winning director of interactive films, VR, and UE-animated projects. Co-author of White Mirror (Alpina, 2019), the first Russian textbook on interactive storytelling. Teach, give talks, write Unevenly on the craft.
Currently
Writing Narrative Design Across Media, forthcoming from Taylor & Francis, 2026. Developing Radio Arctica — a story-driven YA sci-fi horror game. Narrative designer at Wargaming on World of Tanks: HEAT.
Works
- Radio Arctica
Co-developing Radio Arctica, a story-driven YA sci-fi horror game — Steam page coming.
- Unevenly
My newsletter on narrative design, interactive storytelling, and the shiny new things at the edge of the craft. 3500+ subscribers, join them now.
- Narrative Design Across Media (Taylor & Francis, 2026)
Co-authoring Narrative Design Across Media — forthcoming from Taylor & Francis. A practical research of interactive story design in video games, film, VR, and immersive experiences.
- World of Tanks: HEAT
Narrative designer at Wargaming on World of Tanks: HEAT — AAA live service vehicle combat/hero shooter.
- Eva: Connected Through Time
Co-wrote and co-directed an Unreal Engine animated sci-fi series. 24 international festivals, 9 awards, including Best Animation Cinematography at Momòhill (Switzerland), Best Sci-Fi at Hollywood Series Awards (US), Best Animated Series in Peru, Brazil, New Zealand, and Australia.
- No Big Deal
Co-director and narrative designer of No Big Deal — gold-Effie YA interactive series + immersive Zoom show on cyberbullying. 5M+ views (before censorship took it down).
- The Secrets of Honey Hills
Directed an episode on The Secrets of Honey Hills — a popular kids' animation show, produced in Unreal Engine with mocap actors.
- It's Complicated
Co-director, writer and narrative designer of It's Complicated — Russia's first interactive narrative web series, a year before Bandersnatch. Berlin WebFest winner.
- Summer
Co-wrote and co-directed an award-winning sci-fi short. Shortlisted for Kinotavr; Remi Platinum at Houston WorldFest, 2015; festival selections across Europe and South America.
- The Trench VR
Narrative designer, co-writer and co-director of The Trench VR — a narrative interactive anti-war experience, built in Unreal Engine 4.
Get in touch
Want to do something together? Email me and let's start a beautiful friendship.