I design and write engaging stories for games, edtech, interactive films and immersive experiences, so people care, stay longer, and come back for more. Ex-narrative designer at Wargaming, award-winning director of interactive films, VR, and Unreal Engine animation. Co-author of White Mirror (Белое зеркало, Alpina, 2019), the first Russian textbook on interactive storytelling. Writing Unevenly newsletter for 3,500+ readers.
Currently
Developing Radio Arctica — a story-driven sci-fi horror game. Co-authored Interactive Narrative Design Across Media, coming early 2027 from CRC Press.
Works
- Radio Arctica
Co-developing Radio Arctica, a story-driven YA sci-fi horror game — Steam page coming.
- Unevenly
My newsletter on narrative design, interactive storytelling, and the shiny new things at the edge of the craft. 3500+ subscribers, join them now.
- Interactive Narrative Design Across Media (CRC Press, 2027)
Co-authored Interactive Narrative Design Across Media — coming early 2027 from CRC Press. A practical research of interactive story design in video games, film, VR, and immersive experiences.
- World of Tanks: HEAT
Narrative designer at Wargaming on World of Tanks: HEAT — AAA live service vehicle combat/hero shooter.
- Eva: Connected Through Time
Co-wrote and co-directed an Unreal Engine animated sci-fi series. 24 international festivals, 9 awards, including Best Animation Cinematography at Momòhill (Switzerland), Best Sci-Fi at Hollywood Series Awards (US), Best Animated Series in Peru, Brazil, New Zealand, and Australia.
- No Big Deal
Co-director and narrative designer of No Big Deal — gold-Effie YA interactive series + immersive Zoom show on cyberbullying. 5M+ views (before censorship took it down).
- The Secrets of Honey Hills
Directed an episode on The Secrets of Honey Hills — a popular kids' animation show, produced in Unreal Engine with mocap actors.
- It's Complicated
Co-director, writer and narrative designer of It's Complicated — Russia's first interactive narrative web series, a year before Bandersnatch. Berlin WebFest winner.
- Summer
Co-wrote and co-directed an award-winning sci-fi short. Shortlisted for Kinotavr; Remi Platinum at Houston WorldFest, 2015; festival selections across Europe and South America.
- The Trench VR
Narrative designer, co-writer and co-director of The Trench VR — a narrative interactive anti-war experience, built in Unreal Engine 4.
Get in touch
Want to do something together? Email me and let's start a beautiful friendship.